Skool Book

Chapter 06

Set It Up

Settings, roles, moderation tools, and the integrations that connect Skool to the rest of your stack.

Illustration for chapter 6, Set It Up
  1. Getting Started

    Begin with the member experience you want to create, then set up only the parts of Skool needed to deliver it.

  2. Community Setup

    Set up your Skool community as a useful home for members before you add complex courses, events, or automations.

  3. Admin Settings

    Use Admin Settings as a map for finding the right part of your Skool community. The exact controls can change, so confirm the current screen before making a…

  4. Admin Settings Reference

    Skool divides settings between the people who run a community and the members who use it. Start with the area you want to change, then make sure the right…

  5. Members and Roles

    Members manage their own account details, while owners, admins, moderators, and billing managers help run a community.

  6. Classroom and Courses

    Classroom is where you organize courses and decide how members receive access. Start with the result a member should reach, then choose the simplest access…

  7. Calendar and Events

    Use the Calendar to give members a clear rhythm of events, live calls, and shared moments. Skool identifies events, Skool Call, and Go Live as part of this…

  8. Points Levels and Leaderboards

    Skool uses points and levels for member progression, while Skool Games uses a separate revenue leaderboard for communities.

  9. Payments and Billing

    Before you charge members, confirm the offer, the plan, the transaction fee, the refund policy, and the payout setup.

  10. Payouts

    As of September 2026, Skool is rolling out a faster payout system that no longer runs through Stripe. Its payout help article lists that system as live for…

  11. Discovery Setup

    Discovery work begins with a community that people join, use, and keep returning to. As of July 2026, Skool named member growth, member activity, and member…

  12. Mobile App

    Skool is available on mobile, so members can stay connected away from a desktop. Device-specific details can change, so use the current app listing and in-app…

  13. Moderation Operations Guide

    Moderation works best when members know the rules, know how to ask for help, and see fair follow-through. Build a small, repeatable process for membership…

  14. Moderation and Anti Spam

    Good moderation makes the rules clear, gives members a safe way to report problems, and responds consistently when something goes wrong.

  15. AutoMod and Risk Score

    Skool uses a member risk score and AutoMod to help you spot likely spam across membership requests and community activity.

  16. API and Integration Limits

    Skool has no public API. Use the documented Zapier connection or Webhooks by Zapier when the workflow fits, and treat anything beyond those supported events…

  17. Zapier Integration

    Zapier is the supported way to connect your Skool group to other apps. It handles a few clear jobs: sending membership answers to a CRM, recording a new paid…

  18. Zapier and Webhooks

    Skool has no public API; use Zapier or webhooks. Zapier provides the documented bridge for supported Skool events and actions, while Webhooks by Zapier can…

  19. Webhooks and API Keys

    Skool integrations use a group-specific Zapier key, while Webhooks by Zapier can handle HTTP requests around supported workflows.

  20. Membership Questions to CRM

    You can use Zapier to send Skool membership-question answers into a supported CRM. Keep the flow small and private: collect only useful answers, map only the…

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